Tag Archive | writing

First Ten Pages

As a writer, one thing you can depend on–reader attention spans have gotten shorter. This means you have to hook the reader faster–and that means starting the story on page one. What is the story?

The story is where your protagonist is faced with a problem–a big one that’s going to carry the protagonist through a character arc of trial/errors, defeat and then victory (or tragic downfall). You want to establish just who is the protagonist, what is the problem, what’s keeping the protagonist from an easy solution, and you want to set the tone of the story (is it comic, dark, romantic, or something else), and establish the world.

Here’s what I like to keep in mind for those opening pages:

1-Who is the protagonist? In every story, you really one one character who has the main character arc. Yes, even in a romance, you might have a couple who falls in love, but one of them really has the major growth, and that is the protagonist.

2-What’s the big problem? I want this to be on page one if possible, but it must be within the first ten pages. This is part of the big hook–a big problem that will make the reader think, “How is this going to be solved?” I want conflict right away, and that doesn’t have to be a gun fight or a car chase, but it does mean getting the characters talking and doing as soon as possible.

3-How is the reader going to bond with this main character? You don’t have to have the protagonist saving kittens on page one, but it sure helps to get the reader on that character’s side if you give the reader something. The something can be an admirable trait (humor in the face of danger, intelligence, charm, or a mad skill), or it can be an action undertaken that puts the reader on that character’s side, or it can be simply an understanding of the character’s motivations. Understanding helps with sympathy.

4-Where and when are we? This is one I often see skipped over. The where and when are important to establishing both mood and setting. Readers want to be immersed into a world, and this is done by layering details of that world so the reader experiences it. Or, as Chekhov–the writer, not the Star Trek character–once said, “Don’t tell me the moon is shining; show me the glint of light on broken glass.” Showing takes time to put the reader into the world. What are the smells? The sounds? What time of year is it? Are you showing the heat, or telling the reader about it? What details better build the mood? What details reveal the character to the reader? Details matter–and the right details are vital to making the world vivid. I want the reader to see, hear, smell, touch and taste the world right away, and doing so within a character’s viewpoint can help bond the reader to that character (which is why it is so important to start off with the right character as the protagonist). 

5-What’s the overall tone of the story? If I want a light, comic romance, I’m going to go for a setting, a scene, and a situation that gives me the material I can use to set the tone. I am not going to start with a funeral–not unless it’s dark comedy. If the story is action-adventure, then I want that on page one. If the story is paranormal, I want the weird on page one to help hook the reader. Don’t hold back–the reader got a promise from the cover blurb and title, but those first few pages is where a reader will decided to settle down to the story or not. Know what you want to deliver and get it up front. Tone comes from word choices, from the setting, from the viewpoint you use, and from what you have your character doing. Again, it’s all about getting the details right.

6-What are the stakes? This is another one I often see overlooked. For something to matter to the reader, the reader must know the potential cost to the main character. What will the protagonist gain from achieving the big goal? What will he or she loose if failure is the result? If the reader doesn’t have a clue about this, then why should the reader care about the outcome? Let the reader know up front that there are high stakes (and later on, you’ll want to raise those stakes even more).

7-Where is the protagonist going to end up? I want the end to mirror the opening, but to do so in a way that shows the protagonist’s growth (that the protagonist has indeed really changed and come out the other side–the old self is dead). This means I am often thinking of the ending at the same time I’m thinking about the beginning of the story. However, not knowing the ending shouldn’t hold you up from starting a story. It just means you need to keep in mind that you may need revisions to the opening once you get the ending written. Keep it fluid.

I know writers who think, “I’ll hold this back because I want to build anticipation.” Good luck with that–you are just as likely to lose the reader. Or you may think, “But the reader really has to know all this background about the protagonist.” No, the reader doesn’t need to know backstory or setup–the reader needs the story to start. Save your backstory until the reader really, really, really needs it. A good guideline is keep any background to one or two sentences, not one or two paragraphs unless you can make the writing utterly compelling.

Finally, don’t get stuck on editing the opening. Get it down and get going–you can always come back to it later. You may find out, too, that where you really needed to start the story was in chapter three, but those first two chapters at least got you writing.

 

Writing Workshops 2020

UPDATE–2020 is almost full!

February 3- 28, 2020 Wounds & Warriors, HHRW

March 16 – April 12, 2020 Show & Tell: An Interactive Workshop, OCCRWA

May 4- 29, 2020 Horse Sense For Your Characters, HHRW

June 1-26, 2020 The Sexy Synopsis, Contemporary Romance RWA

August POV: It’s More Than a Point of View, YRW

September 1-25, 2020 Dialogue: Don’t Let ‘Em Say What You Mean, Contemporary Romance RWA

October 5-30, 2020 THEME: A Vital Element of Fiction, HHRW – NEW WORKSHOP!

There also might be a workshop coming for November!

I’m starting to plan writing workshops for 2020. It was nice to take a year off in 2019, but I find I miss the interaction of the workshops–it’s enjoyable to help other writers find their path.

So far, I have scheduled:

  • February 3- 28, 2020 Wounds & Warriors, HHRW
  • May 4- 29, 2020 Horse Sense For Your Characters, HHRW
  • June 1-26, 2020 The Sexy Synopsis, Contemporary Romance RWA
  • September 1-25, 2020 Dialogue: Don’t Let ‘Em Say What You Mean, Contemporary Romance RWA
  • October 5-30, 2020 THEME: A Vital Element of Fiction, HHRW

I’ll be adding a few more, but in the meantime, for anyone interested in taking a workshop, here are a few tips to get the most from any workshop:

Interact. This may seem obvious-and I’ve lurked in a few workshops, too–but I find that those who ask questions and post exercises get the most from the workshop. You may have to clear the decks to participate. It is hard to juggle too many things all at once, but it can give you better value for your time.

Don’t worry about your ideas. I’ve known many people who are paranoid about ideas being stolen. What I’ve found is that if you give the same idea to two writers, you’re going to have two different books. Don’t sweat the ideas. It is your voice that matters. And if you are still worried, do the exercises with made up stories–it might even spark a new book.

Make mistakes. A workshop is a great place to experiment and learn. I find many people, however, come in with the idea of ‘doing everything right.’ That actually won’t help you learn anything. Use workshops as a place to try new things, to push beyond your comfort zones, and to make mistakes. You’ll get more from the workshop by doing so.

Have fun. Many folks come into workshops with grim determination (this goes along with not making mistakes). Again, workshops are a safe place to let loose, try new things, and be creative. They are places to reconnect with experimentation, which can often get the creative juices flowing.

Use what works for you. In any workshop, if you come out with one great thing learned, that’s a positive. You will find that every writer has a different process–including you. This means what works for one writer may not work for another. This is okay. If something doesn’t work for you, you don’t have to shoot down the idea–just don’t use it. Take what does work, and feel okay about abandoning the rest.

Try new things. If you’ve never written first person, try that. If you’ve never written third person, try that instead. Try out new techniques. This goes along with making mistakes. Yes, what you try may not work, but it may lead to new discoveries.

If you don’t post, do the exercises at home. I am a great believer in writing exercises. I’ve used them to discover my own comfort zone for what I want to write. I’ve used them to improve my viewpoint control, to work on dialogue, to do better narrative. Writing exercises to me are like warm-up for a dancer–they’re vital to improve technique. All my writing craft workshops include exercises–and the writers who get the most from the workshops do them and post them for feedback. However, even if you don’t post the exercises, you will learn a lot by doing them.

And that’s it–some tips on how to get more from an online workshop, particularly one that I might teach.

Editing the Awkward

EditI judge in a few writing contest, and it amazes me that I see the same mistake over and over—it’s almost like they’re contagious. Of course, as writers, we have to learn our craft. That means lots of writing to figure out how to put a sentence together, and make a paragraph make sense, and then construct a scene. These basics may seem too basic, but good writing technique makes the writing disappear so the story and characters can captivate the reader. That’s the goal. Truman Capote called it ‘the voice by the fireside’. How do you get writing that puts the focus on the story?

1) Read your work aloud.  This is a simple way to catch a lot of problems. If you stumble as you read, so will the reader. Reading your work aloud will help you catch sentences that don’t really make sense, places where you have too many sentence fragments, awkward constructions, weird staging, typos and even plot holes.

2) Stage action to make sense. In general, actions reveal thoughts. This means you want to show how your characters express emotions with actions. Also, most people act first, and then speak. This means it makes more sense to have action followed by dialogue. Finally, watch use of ‘as’. Slamming the door as you pull off your coat is really hard to make happen because they are two separate actions. This will trip a reader. Use ‘as’ for comparisons, as in as light as a feather. That’s where it belongs.

3) Do an edit for wandering body parts. Sometimes I have to laugh at these—I do them, too, and have to edit them out. This often happens due to passive voice, where the subject is not active. You end up with things such as, ‘Her eyes wandered over his body’ or other phrases that belong more to a horror movie.

4) Let strong verbs put the reader into the world. Was and were are perfectly good words, but they can be weak when it comes to description. Saying ‘the sun was hot’ doesn’t really do a great job of putting the reader into a scene where the heat is shimmering up from black asphalt and sweat drips off your skin and you have to squint behind sunglasses against the glare. Make your descriptions vivid and visceral.

5) Avoid semi-colons and colons. If you’re writing fiction, and you’re not sure when to use a colon or semi-colon, just avoid them. Let commas and periods do the job and go for those simple sentences. The goal is invisible writing that pulls the reader into the story.

6) Know your tenses. When in past tense and talking about the further past, past perfect will help keep the time-line straight for your reader. You may see every “had” in the story, but these disappear for the reader.

7) Know dialogue punctuation. This may seem simple and basic, but this is a place where a lot of writers just don’t seem to know how to use the tools of commas and periods. If the action modifies the dialogue, you want a comma in there to connect this into one though. If the action is separate, you want a period. This also means people can’t really sigh out words, or moan dialogue, or huff a word, or otherwise do two things at once that require two different breaths.

8) Do more than one edit. Do one edit just to look for typos (and print out the story to help you with this). Do another edit on viewpoint. Do yet another edit to see if you are weaving in all the senses. Do another edit to make sure every character has a unique voice. Do another edit to make sure every scene has conflict in it. You don’t want to edit out emotion, but you also want to make sure the story is as solid as possible. Save all these edits for when the story is finished, but don’t be satisfied with just one pass through the writing.

9) Get motivations onto the page. The reason why characters do things is important. A reader will better sympathize with a character if the reader understands what’s motivating that character.

10) Use a thesaurus—edit out incorrect word usage. If you’re uncertain of a word, look it up or don’t use it. One I see too often is the use of reigns instead of reins—the former is for kings and queens, the latter for horses. That’s not just a typo, that’s the wrong word used and will throw a reader right out of the story.

11) If you add anything, that now needs editing. Too often I’ll see a really great first ten pages, and then something goes wrong. What’s happened is that the first ten pages have been polished, then the writer added in something but forgot to do the editing.

12) Get a copy of King & Brown’s Self-Editing For Fiction Writers. This is a great little book that will do a lot to help you learn how to edit your own writing. Don’t lean on others to ‘fix’ your writing. Yes, you may want to have an editor look things over, but first make sure the writing is just what you want and as good as you can get it.

Remember there is the story in your head, the story on the page, and the story in the reader’s head—the goal is to get these as close together as possible. Strong technical skills will better help you realize the story that’s in your mind so that most of it reaches the reader’s imagination.

Show More, Tell Better

“Writing well is the best revenge.” — Dorothy Parker

We’ve all heard “show, don’t tell” but I prefer to tell folks “show more, tell better.” This is something I use in every Show and Tell workshop I give (and I’m doing one for the RWA FF&P Chapter this July.) There’s a good reason for this. Narrative is actually vital in fiction—there are places where you need to smooth a transition or introduce a scene or a character and ‘telling’ or narrative works best. However, within a scene, it is vital to ‘show’ more of the character’s emotions through the character’s actions.

Like much of the craft of writing, you have to learn how to balance showing and telling by doing—meaning you have to write—and the amount of showing or telling you do varies by the story and the intent of the author.  This is part of your voice as a writer. However, there are some good guidelines that can help you with all of this:

– Where are we? A reader needs to be placed into the story and into every new scene. Do not throw your readers into the deep end without giving them some help, and that means use some narrative to set the story, and you can use narrative to set every scene. This is VERY important if you are writing a story that is set somewhere other than our own reality. The reality of your world must be woven into the story. Use vivid details, meaning weave in as many of the five senses as possible—smells, sounds, tastes, touch, and not just sights.

– When are we? This is just as important as where, and this does not mean not just the era. Think about the details of the time of the year. What’s the weather like? Is it day or night? Is it cold, warm, windy? What are the smells? All these details help the reader settle into the scene as if this moment in time really exists.

– Who is here? An introduction to the characters, particularly to the main characters for that scene and for the story, is important. I’m not talking a laundry list of descriptions, but the reader does need more than tall, dark and handsome. Think about what makes THAT character stand out. What is different about him or her? Is there a scar or a limp? How about height or weight? What about hair? What is the first thing that anyone would notice? Use unique features to start to make characters come to life for the reader. Think of your description as brush strokes of a watercolor that suggests images.

– Why are we here? This doesn’t have to be greatly detailed information, but you need enough background to make a reader care. It’s one of Kurt Vonnegut’s Eight Rules for Writers: “Give your readers as much information as possible as soon as possible. To hell with suspense. Readers should have such complete understanding of what is going on, where and why, that they could finish the story themselves, should cockroaches eat the last few pages.”

As with all writing, you want to edit, polish, revise and make your narrative wonderful. Cut every extra word. Use active voice. Use the right words in the right way. Brilliant narrative is invisible—if a reader is noticing your writing, that reader has fallen out of the story.

Now all this needs to be woven together, stitched in with careful threads. Do not dump tons of narrative into the story—unless it really is brilliant. Narrative can also be woven in with a scene—in other words, it’s never show or tell. These two things can go together.

But what’s good ‘showing’ in a story?

– Punch your dialogue so it’s strong. Know that your dialogue is weak if you find yourself leaning on tags such as: he taunted, she exclaimed, he smirked, she pouted, he expounded, she tossed back, he leered, she sighed. All of these are TELLING the reader an emotion. You want to get your characters onto the page by showing how that person expresses emotion. That includes making the dialogue so good that the reader knows the emotion in the words without having to be told. Another way to think of this is to imagine you are writing a script for your favorite actors—give them great dialogue to speak.

Eliminating every “feel” or “felt”. That is a spot where you flat out told the reader the emotion. Let your characters take actions that express their emotions, and trust the reader to figure things out. This goes along with those tags being used to prop up dialogue. When you say, “He felt angry.” That’s weak to the reader because the reader has nothing to visualize. Every person gets angry in different ways—some folks bottle it up, some turn red, some go pale, some folks yell, some start to cry, some shout. Get your characters onto the page by having them express emotions. It takes more time and more words, but it makes the characters come to life for the reader.

– Keep asking ‘what am I showing the reader about this character’? If you want the reader to believe your character is a kick-ass vampire slayer that character has to slay a vampire right off. It’s no good telling the reader this information, you must show the character being what that character is supposed to be. This is why Superman has to be super. Readers will believe what you show a character doing, not what you tell the reader.

– Watch those lovely “writerly” phrases. Maybe you’ve come up with a clever line. The trouble is, if you’re deep into a character’s viewpoint and emotion, that clever line could throw the reader out of the scene. You have to look at the overall effect of the line—and you may need to cut it if you’re jumping out of character just to fit in the clever phrase.

For example, maybe you’ve described a woman as: Her honey-blonde hair floated around her, a golden nimbus, a heavenly aura. That’s a fine description—lovely telling. But if you’re in the viewpoint of another woman who actually hates this honey-blonde, you’ve gone for the clever phrase instead of SHOWING the enmity between these women. That’s where you save this clever phrase for another time and go for showing these two women being bitchy with each other.

– Do remember to get emotions onto the page. This is where characters are doing a lot of things, but the reader has no idea what the character feels about events. Maybe you’ve got an exciting moment where the heroine of the story jumps in to save a boy from zombies. Awesome! She grabs the boy and chops up the zombie with an ax. Great stuff. But what is she feeling? Is she frightened? Is she angry, furious because this is her son and she’s told him five times not to go out on his own? Is she shaking? Is she covering up her feelings by acting tough because she’s a cop and she thinks cops shouldn’t show emotion?

You have to know your characters to get this onto the page and to do so without resorting to telling the reader a flat “she felt angry that he hadn’t listened to her and had almost died.”

Above all else, if you show, you don’t need to tell. And if you tell, you don’t need to show. Repetition can be useful in places, but with showing and telling if you do both, it conveys to the reader that either you don’t really know what you are doing or you don’t think the reader is very smart. Readers do not like being hit over the head with endless repetition. You don’t have to show a guy slamming out the door and tell the reader in the next sentence: He was so angry he could spit nails. See—even me repeating just a little bit here starts to become boring. Trust your readers—they are actually very smart. And take to heart the phrase—show more, tell better.

What’s Not to Like?

HHRW-slider11I’m doing a workshop this June on Creating Likeable Characters for Hearts Through History.

The workshop came about because I kept seeing a classic mistakes that is often made. The writer gets caught up in creating a character with problems—with challenges. Yes, you want there to be some conflict and you want a flawed character. But go too far with that and the character comes across on the page as someone that’s not likeable. End result is that the reader bails on the story because the reader doesn’t want to identify with that character.

Why does this happen?

Look, if you have a choice, are you going to spend the evening with folks you like or with people who make you grind your teeth? I’m going to bet on the former unless you are being forced to be there by blood ties or a job. This holds true in a book, too. Readers (all of us) want to spend time with folks we like.

The Cardros RubyThis is a huge issue in any book—it was one I faced in A Cardros Ruby. In an early draft, the heroine came off as too cranky and hard-edged. She was not likeable. Now, she had her reasons for being how she was, but she wasn’t someone you wanted to root for. That meant she needed major work to bring in some things to make her likeable. I had learned about this when I wrote the heroine of A Dangerous Compromise.  She’s a spoilt girl who eventually redeems herself—or at least shows a good side—but that came too late in the story for many readers who just didn’t warm to her. And I can understand that.

If I’m going to pay money and spend my hours with some folks—even fictional folk—I want to have fun. I want to be with people I like. If your characters aren’t likeable, you’re not going to sell that book. That’s the voice of experience talking.

As a reader, I want characters I can root for, characters I can laugh with and cry with, characters with whom I sympathize. I want to spend time with folks I like.

Which brings up the question—what is likeable?

This is where subjective opinion gets into it. Even the most beloved characters have their detractors. And good characters are like people, or they should be. This means not every character will be liked by every reader. However, there are some basic things you can do give a character a better chance of being someone that a reader wants to spend hours with, as in give your characters:

Mad Skills – We tend to like folks we admire. We like people who are good at what they do. This is why we like sports figures at the top of their game. We like to see folks doing amazing things. Think of Indiana Jones—we like him because right off, even if things don’t go his way, he’s shown to have extraordinary skills. This is something I use in The Cardros Ruby—the hero’s shown as being able to handle a tough situation right off.

Good Intentions/Actions – We tend to like folks who mean us (and the world in general) well. We like characters who have good reasons for what they’re doing—as in a mother who is out to protect her child. She may do bad things, but if she’s got really good reasons (as in Sarah Conner of The Terminator) we’re going to be on her side. We like folks even more when they do good thing. The guy who rescues a stray dog is likeable. The woman who goes without movies for a month to buy her niece the prom dress the poor girl has been longing for and can’t afford is likeable. Little acts of kindness can mean a lot to a reader—and will put the reader on the character’s side. This is another one I use in The Cardros Ruby—even though the heroine’s heard bad things about the hero (and some of the gossip is deserved), she stands up for him because she recognizes she owes him and that helps put the reader on her side.

Underdog Status – We like characters that don’t start out with everything going their way—folks who are behind the eight ball and have had nothing but bad luck tend to stir our sympathy. If the main character has everything else stacked in his or her favor, that’s not someone who is earning our praise and sympathy. This is another one I use (and notice that you can layer these on—just don’t go heavy handed with this). However, the important thing is we want to see a strong underdog. That means someone being strong against overwhelming odds. Make your underdog whiny or weak and you’ll lose the reader’s sympathy—most folks just don’t like weaklings.

Grit – This could be called strong moral fiber—or even just stubbornness. These are folks who don’t quit when things get tough—characters who preserver, because it’s nice to see that works (even if only if fiction at times). This is a trait most admire. Again, don’t take it too far. If this turns into someone being stupid, you can lose the reader.

Humor – Let’s face it, we like folks who make us laugh. This is what keeps comedians in business. These are the witty types, folks we admire for having a fast mind and a way with words.  I actually try to have all my characters be funny and quick because I love people who are sharp—so that’s a personal choice. A wry wit has turned many a bad guy into someone we love (as in Loki in the Avenger movies).

Quirks – Every character needs some flaws. No one likes perfection. A few quirks and a character is both more memorable as well as more likeable. An odd physical trait—a scar, or a handicap overcome such as being very, very short. Or a metal quirk, as in Monk, the OCD detective. Again, if you go too far, the character may come across as just crazy, and most folks shy away from that. Even Monk has mad skills to balance out his oddities.

Empathy – Characters don’t exist in isolation. They need to be aware of the world around them. Characters who demonstrate empathy for others earn our empathy—we are prone to like these folks. This means you do not want a character who is all about me…me…me.

Now this is not to say that all characters must display all these traits. That would be too much for any reader to believe. But pick three or four things. Or even a couple. Demonstrate that your main characters—your protagonists—are likeable. This means you do not tell the reader others like this person, you SHOW the character DOING things that make the reader think this character is likeable.

Keep in mind that if a character is going to have to do bad or stupid things in the story, that character needs the reader on his or her side early and to a great degree. Even give some of these likeable traits to your antagonists. They need to earn the reader’s sympathy, too, if the conflict is going to be strong. Even Hannibal Lecter has the admirable traits of being a cultured man—and mad skills (emphasis on the mad there).

Let your readers get to know and like your characters before you start having your characters do terrible things—and then think long and hard about if a reader can forgive that character.

Think about making sure your character demonstrates he or she is likeable—it’s not enough to tell the reader these things. The character has to be shown doing things that are worthy of the reader. (If you’re not sure about this, read Dick Francis, he’s a master at making you like a character in less than a page.)

Use viewpoint to your advantage—not to your character’s disadvantage. If a character thinks about her long, raven hair, she comes across as vain. If a guy is eyeing another guy and thinking about that other guy’s muscles, the character comes across as gay. Now all of that is fine if you want the reader to believe one character is vain and another is gay, but KNOW what you are conveying to the reader with those internal thoughts. Don’t just stuff description into thoughts because it’s easy—you may be sending the wrong signals to the reader.

Above all, remember you’re asking a reader to spend time in your world. Make sure readers want to stay, want to root for your characters, and start to like them. It all starts off with creating characters you really like—and making sure they show up right off doing some admirable things.

Point of View and Voice

I’m starting my Point of View workshop tomorrow and as always before a workshop, I’ve been thinking about the topic. A workshop is always a challenge–how do you better communicate ideas? Do the students understand basic concepts? Are folks trying to run before they can walk? Is anyone even listening?

POV is tough in that I think most folks brush it off as not really that important, when it is in fact one of the most important decision to make. Whose POV best tells the story? What POV gives the most conflict? And, more to the point, what POV calls to you?

Point of view and a writer’s voice cannot be separated. It is what makes writer’s voice authentic. A writer who attempts third person when their skills, preference and characters call out for first person will fail. Just as a writer who attempts first person who really leans heart and soul to third person will end up with clunky writing. Or even worse–writing that just sounds like showing off. And heaven help the story when craft is put first. The poor reader ends up with stories that are just terrible because the writer is spending too much time saying “look at what I can do.” It is death for a story when the reader notices the writing first.

So what’s a writer to do? Learn by reading, of course.

A great fist step I always advise is look at your bookshelf. Are most of the novels in first person? Or third person? Or a mix? Can you even get through a book written in first person (or, heaven help us, first person present tense). My own style leans toward third person–I love that it disappears. But I’ve read and loved some excellent work in first person, and mixed–but it takes talent to pull this off. It also takes passion–and it needs to fit the writer’s voice.

Trying something on is fine for a writer just starting out. Sometimes the only way you know if a pair of jeans fits is to put them on. But it’s also important to figure out what works best for you. And for the story. It’s also important to have your techniques down solid–if your technical skills are weak, the whole story is going to fall apart for the reader. Mastery of technical skills is what allows you to forget them. They’re in your DNA and you do them without thought. But you want to know your intent, too. You want to know just what it is you want to have the story do.

And that thought came up in a recent discussion on a forum about mixing up points of view had me wanting to respond with a question. What’s best for the story? That is the question a writer needs to ask. We’re back to intent here. And then the writer must answer with authority. That is what provides the reader and the story an authentic voice.

How do you Plot?

notquietThere are as many ways to plot as there are writers. However, one thing I’ve learned over the years is that if you have an idea where you’re going, it can save you from having to do massive revisions. This is not to say you have to know every detail. Sometimes knowing too much can keep you from writing the story–you feel as if it’s already been told.

A balance between too much and too little is my happy spot. I want to know the big moments in every act. I want to know the character arc I’m building–and I want that arc to be the story arc. That’s where I see a lot of writers get into trouble–they build an action arc instead.

Now action can be great–in a mystery, or SF, or a Western. It’s not so good in a romance, which has to be character based. And character-based stories are what I prefer. But character-based stories need to be plotted from the character (not the action). This idea is what led me to my Plotting from Character workshop, which I’m teaching this September for the Contemporary Romance Writers.

handsThe idea behind the workshop is that if you plot from trying to think up actions to happen, you’re more than likely going to end up pushing your characters around as if they are paper dolls. The characters are going to come across as one-dimensional and not well motivated to take the actions demanded by the plot (because the plot is being pushed onto them, not pulled from who these characters are). The other problem is the plot is going to seem contrived–the author will have to manipulate the characters to make these actions happen. That’s going to strain the reader’s ability to believe in these characters (and their situations).

How do you avoid this? Well, that’s the point of the four-week workshop. But there are some tips:

  1. Create one main character–this is your protagonist. I know this seems obvious, but it is amazing how many writers write as if they are really unsure who is the protagonist. This is not the narrator. This is the character who changes the most in the story (and who faces the most problems).
  2. Create an external goal for the main character that is tangible, so the reader knows if the character gets it or not. (There should be consequences for failing to achieve the goal. Failure should be personally costly to the main character. And those consequences are the motivation for wanting this goal.) This will drive your action and needs to be known to the reader as soon as possible (in the first ten pages is best).
  3. Figure out the main characters’ person’s core internal need. This should be something in conflict with that character’s goal so you get automatic conflict for that character between what that person wants and needs.
  4. Make sure you have strong motivations (the why) for a character’s core need. Discard the first three or four ideas (those will be clichés).
  5. Internal motivations are strongest if tied to a specific event in the character’s formative years—create these scenes (you may use them in the story).
  6. WHY is the most important question to keep asking and answering–why would this person act this way? Why do they want that thing? Why must they do this now? Never stop asking this question.
  7. Have a theme in mind–it will help you enormously as you shape all your characters and the story. Theme helps you figure what to put in and what to leave out.
  8. Create secondary characters around the main one, with clear needs, goals and motivations for every character–and with more and more conflict.
  9. Layer in strengths and weaknesses for all your characters–develop them so characters do more than show up to advance a plot.
  10. Leave room for your characters to surprise you.

Obviously, there is more to the art of plotting from characters. But if you keep the story focused on your characters–and keep asking would this person really do this?–then your stories are going to become much stronger.

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Rushing the Story

stophurryingI’ve seen a new habit cropping up with a lot of beginning writers–they’re all rushing the story. It’s like these writers are so afraid of a slow pace that the story takes off the other direction, meaning too fast for the reader to start to care about the action and way too fast to establish the scene and the characters.

Visual media–movies and TV–have it lucky. A thirty second shot can do a lot to establish place, time and even give you a good bit of information on a character. But in any written media, all of that needs far more than a sentence or two on the page.

Now I’m not saying you have to drag the story out, or load on the details until it is overwhelming. I’m talking a balance between too much and too little. Too much information can indeed slow a story down and leave the reader turning pages to jump ahead to where there is some action and the story starts. But too little information can leave a reader confused, and leaves the setting unclear and will not help the reader into the story with vivid details.

The opening of a story–or every scene in the story–is also a vital place to set the reader into the world, the moment, and is a place to establish the tone of the story. Yes, an action packed story should start off with action. But a historical romance can slow down the pace. A cozy mystery doesn’t have to have the same grit as a police procedural. Writers need to think about the type of story being produced. And have confidence in their own skills. A writer who will take time to set up the story and the scene will better hook me because I can see at once that this writer will deliver on the promise in those opening pages. I trust this writer knows how to TELL A STORY.

And I think that is where a lot of young writers fall down. Yes, you need to know the technical stuff–how to write a sentence or craft a paragraph so it won’t trip the reader. Even more important is how to tell a story, and that means all parts of the story. This means you want to know how to craft every scene so it has an arc–a beginning, middle and end. You want to know how to weave in conflict and tension, but how to do so with also weaving in vital details.

A writer needs to use all the senses to bring the reader into the world–to make the reader smell the air, feel the chill or warmth, hear the crunch of frost or gravel. It’s about more than throwing in just a few crumbs of details–the writing must have enough brush strokes to realize the world. And that means the writer has to see, hear, smell and think about all these details.

It’s not enough to say the hallway was black and white marble with a grand staircase. I want to know if that marble is polished to a sheen and is slick to walk on, or is it dusty and cracked. I want to know if the air is stale or fresh with the scent of orange blossoms and roses from a hot house. I want to know if the character standing next to that grand staircase is shivering in the cold of a draft, or sweating from oppressive heat and wishing a window could be opened. I want to see the world through the character’s eyes and have a mood established of foreboding, or joy, or tension, or awe. I want to hear the footsteps crack against that marble, or hear the slam of a distant door and I want to be immersed in that world. All that means the writer must be just as immersed.

It is noted that the great writer Chekhov once wrote to his brother Alexander, that, “In descriptions of Nature one must seize on small details, grouping them so that when the reader closes his eyes he gets a picture. For instance, you’ll have a moonlit night if you write that on the mill dam a piece of glass from a broken bottle glittered like a bright little star, and that the black shadow of a dog or a wolf rolled past like a ball.”’

chekhovmoon03This has come to be attributed as: Don’t tell me the moon is shining; show me the glint of light on broken glass.

Which Checkov indeed did in one of his stories:  The dam, flooded with moonlight, showed not a bit of shade; on it, in the middle, the neck of a broken bottle glittered like a star. The two wheels of the mill, half-hidden in the shadow of an ample willow, looked angry, despondent …

So maybe it is a need for these younger writers (and by young, I mean in experience, and not so much in age), to slow down and read their own work aloud. That’s a habit I learned early on. Reading your work aloud is a great way to catch not just the mistakes, but to hear the cadence of the words and to learn where more is needed. It’s rather like having a chef who must takes the food–a lack of tasting leads to not enough of the right spices.

Or maybe it’s just a need to slow down in general. Stop trying to rush to the end. Start letting the reader–and yourself–enjoy more of the process of getting there. Let the story unfold and spend more time with the details. Do multiple drafts and look to improve every single draft with more of the right details and more vivid images and senses. Give the reader a world the reader won’t want to leave.

And think about the overall tone of the story–go for more of what you want to give the reader (more humor, or more romance, or more tension, or more whatever you want to deliver). A writer’s job is to deliver a great story–and that means the writer must first imagine it.

Separated by a Common Language

The quote is often attributed to George Bernard Shaw that England and America are two countries separated by a common language–but that’s not quite right.

It’s Oscar Wilde who first brings this up and one of his quips in The Canterville Ghost:

“…we have really everything in common with America nowadays, except, of course, language.”

Which is, of course, a delight to me. Most writers I know get drunk on words–it’s our vice of choice, and the differences in English and English are fun. It’s a way of looking at words. Some of my favorites include:

Braces (suspenders to us Yanks)
Cot (not crib)
Crisps (instead of chips)
Dustbin (not garbage can)
Garden (instead of lawn)
Ground floor (what we in the states call the first floor)
Jelly babies (Jelly beans)
Trainers (sneakers)
Trolley (otherwise known as a shopping cart)
Vest (an undershirt–what we Yanks call a vest is a waistcoat)

The list is just about endless, and can get an American in trouble (do not be asking to borrow anyone’s pants–they are trousers). Or a Brit in trouble in the States (yeah, you just try to ask to borrow a fag here–better make that a cig or a smoke).

I find you almost have to get into another mindset to cross the pond mentally. It’s a softer approach to the language in England, but it’s also a rapier instead of an ax if you want to insult someone (I do love watching British Parliament–it always starts with Right Honorable or Learned Colleague and heads downhill from there in a scathing words, but said with such polite phrasing).

And, if you’re writing anything set in another place, it’s something to keep in mind. Words influence how we think. They influence how we do certain things, too. I do think if you’re writing anything set in England and you live in the States you have to immerse yourself in tons of BBC American or loads of videos. Or better still lots and lots of period books. It helps if you can spend time with the Brits, of course. You pick up the cadence that way. And the opposite is true–except America is more than happy to unload its culture via a thousand movies, so I must believe it’s easier to pick up on American habits.

But the subtleties are often hard to catch–when do you use the right phrase with the right person, and what about local habits (those are always hard to come by unless you’ve lived in a place).

And now I’m going to toddle off to take a cuppa.

 

 

 

 

 

 

 

What’s Showing and What’s Telling?

cropped-top-bar.jpgI regularly teach Show and Tell: An Interactive Workshop and I’m about to start it again, and two things always come up:

1-Folks want just to learn to show more in their stories.

2-Folks don’t really know what is showing and what is telling.

Now both showing and telling have a place in any writer’s toolbox. However, what I’ve noticed is that writers just learning their craft haven’t figured out how to show more, and their telling is just awful–they haven’t learned that good narrative takes a lot of work.

I don’t think any writer is really lazy–the work is just to hard to attract someone who wants to take it easy. But writing is more than hard work. It also needs smart work.

So, quick tips here:

Showing means you SHOW the character in action. Action includes someone who is talking as well as doing things. Any actor knows this–an actor cannot just stand around spouting lines. An actor must express emotions by what they do–and that means they need bits of business. So the writer must become the actor for every character and think up how that character expresses emotion (and not just with cliches of shouting or thumping).

Telling means you TELL the reader what the character is feeling. This can be done with phrases like ‘he felt’ or ‘she was angry’. The trouble with telling the reader this information is the reader doesn’t get a chance to SEE the character–there is no reveal through actions. So the reader tends to feel cheated.

Now the confusion comes in that all of this showing and telling takes description–also, showing and telling are not absolutes. You can blend them. It’s a matter of balance. Too much telling will flatten a scene. Too much showing if you’re trying to do a transition (not a scene with emotion) makes the story drag. So you have to learn when you need to show more and when you need to tell better. And all this takes practice and awareness. It also take reading the work of others with awareness so you start to understand the techniques–if you don’t know your tools it’s hard to use them like a true master craftsman.

And a few acting classes can also help any writer better understand the need to get a character on the page by giving that character more bits of business to reveal the character’s inner nature and emotions.