Things That Go Bump

When I first started writing, I started off writing SF and Fantasy. This was partly due to being in my teens–I was on a total SF/Fantasy kick for reading. And it was what I was drawn to. Years later, I switched over to Regency romance–quite a jump most folks think, but not really. You see–it’s all about the world building. And the emotions.

In between the SF/Fantasy and Regency (and there’s a bigger cross-over in that audience than you’d ever know, given the Regency dancing that’s shown up at most SF conventions), I did some YA Horror stories–stuff that goes bump in the dark. Again, it’s all about the world building–and the emotions.

EdgeWalkersNow I’m back to SF/Fantasy for an edgy Urban Fantasy–Edge Walkers. This is one of those things where you shake your head as a writer and wonder what are you doing…but then you write the story anyway. When I wrote the story, I needed a change up from the Regency writing. I also wanted to get back to my roots with SF/Fantasy, and wanted to do a zombie book that worked for me (most of them don’t, however, I adore the movie, Zombieland–but Edge Walkers is nothing like that). I also wanted to do a book where the sex needed to be in the story–I was at a phase where I’d been reading too man books with sexy scenes that just seemed to have the scenes stuffed in there to add the sex. That didn’t work for me.

The trouble with all of this is that Edge Walkers isn’t part of the Urban Fantasy series I’m doing–the Demons & Warders series with Burn Baby Burn and Riding in on a Burning Tire, which is due out soon (and the third book is going to be Angels Don’t Burn). It’s not a Regency, and is nothing like those books in tone, so it’s going to have to find it’s own readership. I love the book, but then you always love your babies–even the challenged ones.

But now it’s out I do plan to get back to the Regencies–I have plans there. And I’m more than ready to step back into that other, lighter world.

That’s the best part of taking a diversion with the writing–it leaves you eager to go back to the other stuff.

Will Edge Walkers do well on it’s own? Maybe–or maybe it’ll be a grand experiment that leaves everyone (even me) shaking their heads. But a writer’s got to go what a writer’s got to do. It would just be nice, from the marketing side of things, if all my ideas fit better into a single box.

 

Details, Details, Details

One of the biggest challenges with any historical novel is getting the details right. In the modern world, you can often go experience something instead of pulling the research out of the book. You can talk to a doctor, or a cop, or an EMT and get a lot of great details that you need. With any historical, the details often have to come second-hand from someone’s research.  The biggest trick in all of this is what’s enough?

The first thing you will always want to do with a cool fact is to share this–too many cool facts dug up in research and you can end up with a travel guide, not a story. This is where a reader can help a lot.

Border BrideWith my Regency novella, Border Bride, I wanted the details for the elopement to Gretna Green to be as accurate as possible–and I had dug up a lot of great details from Cary’s Itinerary (a terrific travel guide of the era). Handing the story to a reader, however, turned up the issue that the story was now reading like a travel guide, too. Too many details got in the way of the story. A little editing and the story was back up front where it needed to be.

Stolen AwayFor Stolen Away, another Regency novella, again a carriage ride featured in the story–more elopements, but this one not voluntary on the bride’s part. This was where my experiences with horses helped a lot–I know what it’s like to ride in a carriage and a cart, so those details came easily. But, again, the details had to be there to support the story.

But what do details give you?

Details are what make the world come alive for a reader. And the right details make the difference between a flat one-dimensional character and a fully alive character. This is where you have to know your world and your people. It’s more than just the color of someone’s eyes–it’s about how does that person express emotion (what details give away the emotion to the reader). It’s about the tastes, smells, sounds, and other senses that bring the world alive–what’s the weather like (and does the character like cold weather or hot?)? Sounds and smells are often overlooked details, and are some of the most evocative in terms of putting the reader into a place and time.

Silver LinksIn Silver Links, another Regency novella, the coastline became an important setting–the couple in the book met in Devon, near the coast. The smells of the sea became a part of the book–the sounds, too. And the heroine’s retreat from London to Devon was a vital part of the story. It both gave the heroine time to think about her problems, but it also became a symbol of renewal in the story.

And that’s something else that details provide–they become part of the story’s theme (which is why Silver Links is named that–it’s named that for the links of necklace that is broken, and it’s symbolic of the links of trust broken in the story as well).

So next time you’re reading–or writing–think about what are the right details for the scene? What do you need to put the reader in the room with the characters? What details will work with your theme?

Look for details that are not cliche–these will tend to leap to mind, so dig past them. Go for the detail that comes to mind after you’ve discarded four or five other ideas. Maybe the first idea that comes to mind are flowers and the scent of them–but that’s been used so often (flowers for love, flowers for death). That’s a good time to think deeper–to look at your characters and what would be meaningful to those characters. In a historical novel, those details need context, too. And that’s where you go back to your research to find the right detail you need–but just that one right detail.

Backstory vs. Story

One of the most common bits of advice given to young writers is to cut the first three chapters–this is often good advice. Many a manuscript that I’ve read in contests could have used the first one, two, or even the first fifty pages cut. It’s all backstory, not story. Now, don’t get me wrong–a lot of times the writer needs to have written these pages. Writing helps you get to know the characters, but then you have to ask, “Does the reader really need to know this” and, “Does the reader need to know this in right up front?” Very often, the backstory, but it’s set up stuff. So how do you know what’s backstory.

1-Things that happen before the incident that sets the main story in action all belong to Burn Baby Burnbackstory. In Burn Baby Burn, the main story starts with the heroine finding a half-demon baby on her doorstep. That’s what I want on page one to kick off the story. There are small bits of information that need to be woven in later, but having Zie (our heroine) find trouble on her porch sets the action moving. However, I still needed to know more about Zie and Josh (her partner), so I had backstory to write–but that backstory didn’t belong in the story. (You can read these pages in a free PDF here.)

2-Things that impact the character may be needed in the story–but hold onto them until they are absolutely needed. Again, in Burn Baby Burn, I had information about the characters and how they met, but there were also secrets that each of the characters were keeping. I wanted the characters to hang onto these secrets for as long as possible. Josh, the hero, had to give up his secret earlier than Zie, but Zie’s secret was one she was ready to carry to her grave–it’s a huge moment for her to trust Josh with her past, and so hanging onto this information gave it impact in the story.

3-Weave in what the reader does need to know as if it were a strong spice–meaning keep it to a sentence or three, not a paragraph or three. The key word here is “weave.”  Obviously, some backstory helps the reader into the story. You need setting and some background in order for the reader to settle into a scene. Too little information is like throwing a reader into the deep end of a pool and the reader may leave the story rather than try to muddle through. (Or the reader just may not care because there’s so little to care about.) If you think of your story like a good stew, you want a rich flavor–but you don’t want the first spoonful to overwhelm the reader. Or, if you want to use the metaphor of weaving, think of your backstory as threads. You want threads in the weave, not a big lump.

4-Look for the story to start as close to the start of the main story arc as possible. In a romance, this means you want the main characters on the pages and meeting up and having major conflict issues as soon as possible. In other stories, such as Urban Fantasy, you want to get the reader into the fantasy–and the big issues for the characters–right away. The one way to break this rule is if you can make the writing–and the information–utterly fascinating, go ahead and put in a lot of background. However, this takes a lot of talent and work.

5-When in doubt, start with conflict–start when the main character’s life is pushed out of balance. Any character who is in trouble is pretty much automatically in conflict–that character has to decide what to do next. That’s at least going to give you something interesting for the character to do (and so you have a greater chance of grabbing the reader’s interest). In Burn Baby Burn, Mackenzie Solomon is a demon hunter–so finding a half-demon baby on her doorstep gives this character an immediate problem. She has to make immediate choices–she has a problem in her life (and conflict over what to do next). In the next book in the series, Riding in on a Burning Tire, she wakes to find security from work pointing guns at her–an obvious, immediate problem. Stories that start off with the characters faced with choices and conflict and a lack of balance in their lives will tend to pull the reader in more so than a story that starts with a character getting into a car and going to work and nothing happening.

6-Watch out for using action that is only action at the star of a book. This is one of those double-edged swords–done right, action can give you a great action opening. But there are dangers. If you throw the reader into the middle of bank robbery, the reader has no idea who to root for–the robbers or the cops? If you toss the reader into the middle of action, and the writing is not clear and crisp, you can confuse and lose your readers. Action that is just action might give a movie a big bang opening, but if the writing is not brilliant, this can be boring on the printed page. In general, focus more on the characters who are in trouble–strong characters will better pull the reader into your story.

Where Book Ideas Come From

The question most asked of writers might be: Where do you get your ideas? John Cleese, when asked this, likes to reply that he has a little old lady in Cheltenham who gets hers from another fellow and he gets his from…well, you get the idea. He’s making a point that you can’t really pin down where ideas come from: they come from nowhere and everywhere.

Burn Baby BurnThe idea for Burn Baby Burn came from a reader’s conference (thank you RomCon). A bunch of writers and readers were sitting around talking books and covers and what not, and the penchant for babies on book covers came up…and i said the only way I’d put a baby into a book is if the baby was half-demon and trouble on someone’s doorstep. Well…hun–there’s the idea. Naturally, if you have a half-demon baby, it’s going to arrive on a demon hunter’s doorstep–the job of a writer is to make life worse for the characters. From there the story started its own path.

Now the idea can also be about a character–I once had a dream about a woman watching young girls play on a lawn and wishing they were her girls. That become a story about a governess who keeps ending up with girls who don’t need a governess (A Compromising Situation). But an idea is not enough–and sometimes the idea needs to simmer (not forever, however).

A Compromising Situation

Ideas are launch points which then require a writer to sit and write. Characters and complications need to be worked out. Backstory and motivations need to be developed. If you’re lucky, the characters jump onto the page, ready to play their parts with everything in place. Some characters, however, need to be coaxed–and some need more complications that will twist the story (and the idea) into new directions.

But that idea–like the theme–is a touchstone. It’s the place you go back to when you’re stuck. It’s the phrase that makes you–and the readers–excited about a book (and you need a lot of excitement to finish a book). NY Times Bestselling writer Bob Mayer calls this the Kernel Idea. And, like a kernel of grain, it’s got to be planted, watered, fed, and not overexposed to bad weather–too much exposure will kill anything.

So if you’re looking for ideas–look around you. Look at the people you know, eavesdrop on conversations, get into lively discussions, and pay attention. They’re all there waiting for you.

New Book, New Genre

Burn Baby BurnWriting in a new genre always has its risk–in some ways, you’re starting over. Folks who have read my Regency romances may not like the new book, Burn Baby Burn, which is Urban Fantasy. That may seem a huge jump, but it wasn’t–and was a lot like old home week for me. I started off writing YA Horror stories (which I loved to do). And paranormal/Urban Fantasy has a lot in common with writing Regencies–it’s all about the world building…and the characters. The setting wasn’t hard, either–I grew up in and around LA, and I’m very fond of the place. It’s no longer my stomping grounds, but the City of Angels was a natural backdrop for a series about demons/angels and the folks who are trying to keep them from tearing apart everything in between.

The other fun part of Burn Baby Burn were the characters. Great characters are always fun, and when you have demon hunters, who have to get along with demonic jinn (otherwise known as genies), freelancers in the paranormal gray space, and charming charmers who may just be too powerful for anyone’s good…well it’s all good from a writer’s view. All of this made for a great change of pace for me…which is something writers need at times.

We all need to stretch every now and then and try new things and just do stuff because it’s fun. We all start writing with stories in our heads–it’s just that sometimes you get too caught up in the “what will sell” mode and you forget that you started off this adventure to amuse yourself. If other folks come along with you on the ride, that’s great. But it’s also gravy. It’s the bonus that comes after you’ve written the story and sent it on its way to have its own life.

Cool Gus Publishing has given the book a great cover. So even if folks who love the Regency stories (and there will be more of those) don’t like this book, it should find it’s own audience. There’s also going to be more books in this series–that was something else I’ve been wanting to do.

When you write, you fall in love with your characters. They become (or you hope they become) folks that you just want to hang with. I’m particularly fond of these characters–Zie and Josh, and Marion and Felix. They’re not hard to hang with. So it’s going to be fun to head out with them on their next adventure. I hope others feel that way, too.

And isn’t it great that there’s so many avenues for authors these days to bring books out and try new things, and find just the readers who like those types of books.

Structure is Structure – The Long and Short of Stories

Cat's Cradle

Cool Gus Publishing is bringing out my Regency novellas, starting with Cat’s Cradle and that started me thinking about story structure. I’m a believer that structure is structure–it doesn’t matter if the story is long or short, it still has the same structure. And there is a little more to this than a story having a beginning, middle, and end.

The first thing a story needs is a character (who is the story about)? and a setting. To me, the setting is vital. It influences everything about the story, from the mood to the story arc. And that arc–the main spine of the story–is vital. The story arc is very much like any spine–without it, you have a shapeless mass. The story arc has to address the question–what is the story about?

It’s never enough to just say the story is about a romance, or the glib answer that the story’s about 100 pages. At some point, you have to figure out why are you writing this story? And why should anyone read, or remember, this story?

I’ve read many a manuscript where the story starts off rambling and keeps rambling–this is because the story arc is not yet in place. The story arc gives you an opening (the kick off of that arc), the middle (what needs to happen to make stuff worse), and the end (what’s the resolution that give you the answer to what the story is about).

As an example of this, in Cat’s Cradle, the story is really the hero’s story–it’s about a gambler who has never really staked anything of value. He’s a man in search of something, only he doesn’t know what. It’s a story about assumptions and how sometimes we need to let go of old ideas. It’s a romance, but it’s also a story of finding your place by finding the right person to give you that sense of place. And, of course, it’s about cats and how pets often push us into things that we don’t want to do.

With a spine in place–a story arc–the other bones can fit onto that spine. (A good article on story arc is also posted here.) Then comes the muscle (the meat), and the fun stuff (the fat and the skin and the little things that make the story look good). But it’s the spine that gives the structure, the arc, that carries the story. It’s where theme fits into the story to make sure the story resonates and stand tall.

So next time you’re reading a story–or a book–take it apart and look for the spine and the bones. That will help you learn how to put these elements into your own stories.

TIPS TO GO PRO: SHOW MORE

LiftWriters, if you do not want to look like a newbie who is just starting to learn your craft, there are a few things to avoid. Things that mark you as inexperienced—meaning your story is going to clunk. These things get between the reader and the story. These are things you need to fix, and that means you need to go hunting for these weak points.

1 – Show more by eliminating dialogue tags that tell everything. This means no more tags such as: he taunted, she exclaimed, he smirked, she pouted, he expounded, she tossed back, he leered, she sighed. All of these are telling the reader an emotion. You want to show emotion on the page.

Replace every telling dialogue tag with an action that better shows the character expressing an emotion. To do this, you must know your characters. How does your character pout? Does she stick out her lower lip, or bat her eyelashes? Does she fold her arm, or twirl a curl around her finger? How does your character leer? Does he overdo it, making it into a joke, or does his stare strip a woman bare? Show the emotion with actions.

2 – Show more, also, by eliminating places that simply tell the reader information. This is where you the author slip in to add a note.

For example, maybe you want to say something about a man’s grin, that it’s infectious, so you write: His grin widened and Sally found it infectious, so she smiled back.

This is you, the writer, are telling the reader the exact information instead of showing and letting the reader figure things out. Again, you have to know your characters—and this is where you show the grin being infectious, as in: His grin widened. Sally’s lips twitched, lifted; laughter rose like a bubble in her chest. Now you are showing Sally smiling back instead of telling the reader.

3 – Watch those lovely “writerly” phrases. Maybe you’ve come up with a clever line. The trouble is, if you’re deep into a character’s viewpoint and emotion, that clever line could throw the reader out of the scene. You have to look at the overall effect of the line—and you may need to cut it if you’re jumping out of character just to fit in the clever phrase.

For example, maybe you’ve described a woman as: Her honey-blond hair floated around her, a golden nimbus, a heavenly aura. That’s a fine description. But if you’re in the viewpoint of another woman who actually hates this honey-blond, you’ve gone for the clever phrase instead of showing the enmity between these women. This is where you save this clever phrase for another time and go for information that shows these two women being bitchy with each other.

4 – Do remember to show; get the emotion onto the page. A lot of novice writers forget about this vital part of the story. This is where you’ve got action, but the reader has no idea what the character feels about all that action.

For example, maybe you’ve got an exciting moment where the heroine of the story has jumped out to save a small boy from being hit by a car. She jumps out, grabs the boy. Great stuff. But…what’s she feeling? Is she frightened? Amped up on adrenaline? Is she angry, furious because this is her son and she’s told him five times not to go into the street after his baseball? Is she shaking? Is she covering up her feelings by acting tough because she’s a cop and she thinks cops should show emotion?

Again, you have to know your characters—and you have to give your readers a chance to get to know your characters, too, by putting in those emotions. Once you’ve finished the book (or any scene) go back and look to see if you wove in all those emotional reactions—or did you get just the action?

5 – If you show, don’t tell. Repetition shows insecurity—it means you are the master of your story. Trust the reader to get the information you’ve shown. You don’t have to show a guy slamming out the door and tell the reader in the next sentence: He was so angry he could spit nails. Trust your readers to get what the actions mean.

6 – Cut the clichés. We’re back to needing to know your characters—and needing to know them as unique individuals who do not have cliché actions and reactions. You want to show who your characters are by having them reveal their personalities with their actions and reaction—if you go for cliché actions, the characters become walking clichés, too.

This means no stalking into the room like a panther. No gazing into a mirror and doing an inventory of hair, eyes, and the standard description. No women (or men) who had their hearts broken once and so that person has vowed never to love again.

You want to know exactly why your character reacts or acts—you need to know that character’s motivations, and those motivations need to be based in deep, core personality issues. Your character must react in character.

7 – Show your character in action right away. This is vital. If you want the reader to believe your character is a kick-ass vampire slayer that character has to slay a vampire right off. It’s no good telling the reader this information, you must show the character being what that character is supposed to be. This is why Superman has to be super right off. This is why a crazy cop has to do something crazy right off so that everyone “gets” this is one crazy dude.

Start off by showing your character’s strengths and weaknesses right away—get those onto the page. It’s no good saying your hero is a healer—you have to have the guy heal someone. And it’s no good saying the healing costs him some of his own life each time—you have to show him aging or losing strength each time he heals.

Show more, tell less. Know your characters better than you know yourself and put that into the story. Get out of the way and let the characters carry the story. Everything else an editor can fix.

Getting the Good Stuff In First

There’s one think about all young writers (and I mean young by number of books written not age)–they all want to hold back on stuff. This crops up either in a synopsis (but I want to make the agent/editor want to read the book so I don’t want to tell the secret or big surprise), or in the manuscript (but I want the reader to get to the last part of the book before I reveal this big twist).

Darling writer–you’re not going to get that agent/editor to read the book nor are you going to get the reader to the last part of the book if you hold back on all the good stuff.

Get the good stuff in first. Or look at it this way–does a flower say, “Oh, I’m only going to blossom half way because I want to hold back.” No–it goes all out to give you its best as soon as it can.

Lead with your best. It is not wise or kind to hold back on this because basically you’re risking boring the reader (or worse, confusing the reader). Lead with your best because that’s the best way to hook a reader.

Ah, but now I hear you ask, “What about mystery? What about suspense? What about my great surprise?” Mystery and suspense comes from keeping information from your CHARACTERS (not from your readers). Play fair with the readers. Give them all the stuff they need to know. Then put in suspense by having your characters in the dark–make the characters struggle with understanding everything. Also, keep in mind that most readers don’t really want huge shocks or surprises–they can be very uncomfortable and if not handled well will throw the reader right out of the story.

So get the good stuff in first–it will give you happy readers who can’t wait to turn the page to see what the characters are going to do next. Getting all the good stuff up front, right where it’s going to temp readers into reading more.

Now I hear you say, “But if I use up all the good stuff up front then what goes into the rest of the book.” This is where you have to put in even better stuff. This is where your job as a writer comes into play–you think up even better stuff and get that to the reader as soon as you can.

Shutting the World Off

SunriseEvery now and then it all becomes too much–too much information, entertainment, and way too many to-dos. That’s the time to shut off the brain. My mum used to call it ‘brain in a wheelchair day’–you can still do stuff, but the idea is to stop thinking so much. In other words, turn off the news, set aside the bills and all the analytical stuff, go for a walk, weed the garden, but do stuff that doesn’t require the brain.

Washing dishes will work. Showers are great, or long soaks in a bath tub. You can also put on a movie you’ve seen before (nothing too demanding)–but make sure it’s nothing new. Keep the media to a minimum.

Darn socks, mend rips in table clothes, or just putter around dusting (again, it can’t be too demanding a project).

Go out and watch the sky, or stay in and watch rain drops, or play with a string and a kitten. Do mindless things.

For twenty-four hours, don’t read, don’t write, don’t pick up the phone to text someone. In fact, turn off the ringer if you can. If you have to go to work, just smile, nod and agree with everything–put all the thinking off for twenty-four hours.

It’s amazingly refreshing to have one of these ‘brain-dead’ days where you just let yourself (and the world coast). Trust me, if anything major happens, you’ll hear about it. If someone really needs to get hold of you, it’ll happen. But it’s amazing just how much can be put aside for a day.

LOVE YOUR VILLAINS

NY MetNothing marks a writer as a beginner as clearly as the cliché bad guy. This is the bad guy who is ugly inside and out with no redeeming qualities—this is the “boo-hiss” melodrama mustache twirling villain. And this is an easy fix in any story.

What’s that easy fix? Lots of things can help, but here are five quick fixes:

1. What does this character’s mother love about him or her?

Give ever character a mother. In the animated movie Despicable Me, it was funny that the main character (a villain) was largely motivated to please his mother. His opponent—another bad guy—was motivated to please his father. This gave both characters additional dimension and something we all can relate to since we all have parents.

Now the character’s mother may not be someone who bakes apple pie—maybe she’s a bank robber, or she murdered her husband, or she’s otherwise no dang good. But figure out what does she love—and how does she hope her son or daughter turns out better? Maybe she’s proud her daughter is a hit-man? Maybe she thinks her son is just misunderstood? Maybe she thinks tough love will give him a better backbone? Maybe she thinks if she just harps enough at her daughter the girl will marry well? Parents matter—even to a villain.

2. What does this character love?

We all have our favorites—even if it’s just a kind of ice cream. Alan Ladd in This Gun for Hire earned his way into fame portraying a cold blooded killer—but the killer had a soft spot. He loved cats. He’d look after stray kittens, was kind to them—and he was a sociopath. Because of that one soft spot—that love—he was more than just another guy with a gun. That’s what you want for your bad guys—find out what they love and show it in the story. Make it important.

3. Why does this character do bad things?

Motivations matter—they really matter for your villains. It’s not enough that the bad guy wants the heroine for his wife (no matter that she hates him). Why does he want this? Does he really want her money? Is he obsessed with earning her love for another reason? What are the deep, deep roots for what the villain wants?

A villain who just wants to take over the world is dull—it’s been overdone. So give him better reasons. Look at real people—Alexander the Great wanted to take over the world. And his basic reason was to show up his father who’d been good at conquering, too. (See how you get back to parents so easily.) No one is born bad, so what twisted your villain into someone who does bad things?

4. What would make this character a hero?

Turn the story around and look at it from the villain’s point of view. What actions would make this character a hero? We’re all heroes in our own story—we do things that may be wrong but at the time we think we have good reasons and they are right actions. Even Hitler thought he was saving Germany and building an empire that would last a thousand years—in his mind, he was restoring his people to greatness (the problem being it was his ideas of “his” people).

Maybe your villain has great reasons for doing what he or she must do—maybe she or he even regrets the need for bad actions. Or maybe your villain has no regrets—what must be done for the good of all must be done. Righteous villains can be really scary people.

5. Give your villain a trait you’d love to have.

Make your villains easy for you to love (makes ‘em easier to write, too). Give them, a trait or traits, you’d love to have. Maybe your villain is a decisive person, able to make up her mind at once. Maybe your villain is like Cruella de Ville and is a style-monster. Maybe your villain sings opera and keeps songbirds.

Make this trait also matter to the story—Cruella’s obsession with black and white fashion drives the story in 101 Dalmatians.

It’s that kind of love/hate that keeps readers intrigued with any bad guy—and you’ll have a lot more fun writing a villain you’d also love to be.

Originally posted at Writers in the Storm blog.